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Structure Coordinates
| Structure | Coordinates (X, Z) | Blocks from spawn |
|---|---|---|
| ● Witch Hut | 0, 208 | 193 |
| ● Trial Chamber | 80, 288 | 288 |
| ● Ruined Portal | 240, 256 | 351 |
| ● Woodland Mansion | 416, -784 | 909 |
| ● Pillager Outpost | -848, 416 | 923 |
| ● Jungle Temple | 240, 1088 | 1102 |
| ● Trail Ruins | -864, -704 | 1112 |
| ● Village | 880, 720 | 1139 |
| ● Ocean Monument | -400, 1264 | 1306 |
| ● Ancient City | -288, -2240 | 2272 |
| ● Desert Pyramid | -2416, 1216 | 2683 |
Coordinates are for Bedrock 1.21, computed offline from the world seed — not estimates. Spawn is at (-16, 16).
How to use this seed
Create a new world, open More World Options, and paste 22456 into the Seed field. Works on Bedrock 1.21.
Open in full interactive map →Spawn in a Swamp biome. Nearby: Witch Hut at (0, 208), ~193 blocks; Trial Chamber at (80, 288), ~288 blocks; Ruined Portal at (240, 256), ~351 blocks; Woodland Mansion at (416, -784), ~909 blocks.
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