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Structure Coordinates
| Structure | Coordinates (X, Z) | Blocks from spawn |
|---|---|---|
| Village | 48, 112 | 209 |
| Trial Chamber | 256, 48 | 240 |
| Ruined Portal | 32, 144 | 242 |
| Ancient City | 176, -336 | 265 |
| Desert Pyramid | -384, 0 | 458 |
| Trail Ruins | 1104, -800 | 1256 |
| Jungle Temple | -416, -1312 | 1307 |
| Ocean Monument | -1392, -880 | 1654 |
| Woodland Mansion | 1696, -688 | 1736 |
| Pillager Outpost | 448, 1856 | 1989 |
| Igloo | -448, 3376 | 3510 |
| Witch Hut | -6128, 1856 | 6492 |
Coordinates are for Bedrock 1.21, computed offline from the world seed — not estimates. Spawn is at (64, -96).
How to use this seed
Create a new world, open More World Options, and paste 2966 into the Seed field. Works on Bedrock 1.21.
Open in full interactive map →Spawn in a Badlands biome. Nearby: Village at (48, 112), ~209 blocks; Trial Chamber at (256, 48), ~240 blocks; Ruined Portal at (32, 144), ~242 blocks; Ancient City at (176, -336), ~265 blocks.
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