Open in full interactive map →
Structure Coordinates
| Structure | Coordinates (X, Z) | Blocks from spawn |
|---|---|---|
| ● Witch Hut | 208, 32 | 240 |
| ● Trial Chamber | 224, 48 | 256 |
| ● Village | -176, -224 | 294 |
| ● Ruined Portal | 176, 256 | 306 |
| ● Pillager Outpost | -848, 640 | 1018 |
| ● Jungle Temple | 1184, 544 | 1319 |
| ● Trail Ruins | -1280, -416 | 1326 |
| ● Ocean Monument | 224, 1424 | 1415 |
| ● Desert Pyramid | 1536, 1152 | 1927 |
| ● Woodland Mansion | -480, -1888 | 1972 |
| ● Ancient City | -304, 2400 | 2384 |
Coordinates are for Bedrock 1.21, computed offline from the world seed — not estimates. Spawn is at (-32, 32).
How to use this seed
Create a new world, open More World Options, and paste 3890 into the Seed field. Works on Bedrock 1.21.
Open in full interactive map →Spawn in a Forest biome. Nearby: Witch Hut at (208, 32), ~240 blocks; Trial Chamber at (224, 48), ~256 blocks; Village at (-176, -224), ~294 blocks; Ruined Portal at (176, 256), ~306 blocks.
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